Chapter 6: Fostering Online Learning with Educational Websites and Apps
Focus Question: Identify strategies for using educational websites interactively
Chapter six is all about information management, which is essential to
all teachers and students. This chapter also explains URL book-marking,
social bookmarking, and information alerts and e‐newsletters as ways to
organize information that teachers need to prepare lessons.
Online learning would be nothing without educational websites and apps.
The best and most widely used of these apps are the ones that require
students to participate in them interactively and where information is
accessible and useful to students. And just like a great teacher, a
sufficient educational website teaches and doesn't just display
information. It should make students interact with the screen and not
simply stare at it.
Educational websites and apps help students interact by
having more than just articles and essays displayed. It could have
simulations, demonstrations, searches to conduct, questions to respond
to, data to analyze, or responses to post.
Giving students a chance to explore is also necessary of
any credible educational website. Some websites allow computer users
can chart their own course through the website, even following different
paths each time they visit.
Engagement with the information is yet another necessary
factor to any educational website we should let students use. Through
the use of a compelling storyline, interesting characters, a perplexing
mystery, or a controversial issue or idea, websites can engage the
student or reader to inquire further.
Tech tool 6.3: Interactive Web and App Learning for Students
Students need interaction to stay hooked to a website or
app and gather it's information. This tech tool provides and describes
particular websites that students can use and like to use because they
require interaction. One very intriguing website is called the Mysteries
of Çatalhöyük! which is an engaging website from the Science Museum of
Minnesota. It explores these fascinating archaeological and historical
questions by recording the process and results of an actual
archeological dig which excites students and keeps them interested. One
of the interesting apps in this tech tool was Instant Poetry HD which
is a magnetic poetry style app that lets young poets create poems from
words chosen by the program. Poets can then put their newly written poem
on top of a photo of their choosing
Summary and personal connection:
This chapter was all about online learning, mainly by
the use of educational websites and apps that students can interact
with. It also describes important technologies for managing digital
content and information. This chapter examines online learning and the
issues of virtual schools. And finally it compares educational sites and
analyzes use of virtual journeys and their actual impact.
I loved using the computer in school way back when and
there are eduational websites that I still remember using back in
elementary school. I remember the interactive website about the Oregon
Trail that I played back in 5th grade, where we learned about the times
of the trail while having fun trying to gather supplies and make it
alive. If we can find sites that kids like to use, such as the one I
used, we can get them to interact more and learn more than they would
from writing in a book.
(All information from textbook)
http://critical-thinkers.com/2011/02/new-series-ordinary-people-extraordinary-decisions-the-story-of-the-oregon-trail-game/
The use of interdisciplinary and complex games are very useful in the teaching/learning process. They are definitely much more than play as they can teach prioritizing, strategizing, and problem-solving ...and in the case of the Oregon Trail one can 'become part of history.' :)
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